Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Established a network of contacts. Gain 3 contacts. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Go undercover to investigate an enemy. |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Agent (Intelligence) rank 3. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
38 |
Political upheaval strikes Gus McKenzie's homeworld, and Gus McKenzie is caught up in the revolution. |
5 |
38 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Scout (Surveyor). |
8 |
50 |
When dealing with an alien race, Gus McKenzie have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
54 |
Gus McKenzie inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |