Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Good fortune |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Citizen (Colonist). |
2 |
30 |
Gus Seddon befriend a superior in the corporation or the colony. |
2 |
30 |
Promoted to Citizen (Colonist) rank 1. |
3 |
30 |
Continued as Citizen (Colonist). |
3 |
33 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
33 |
Became a Drifter (Wanderer). |
4 |
35 |
Severely injured. Owe 10,000 for medical bills. |
5 |
35 |
Returned to Citizen (Colonist). |
5 |
37 |
A revolution, attack or other unusual event throws Gus Seddon's life into chaos, forcing Gus Seddon to leave the planet. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Gus Seddon refused an offer of inducements to betray Gus Seddon's faith. Gain 2 enemies. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Gus Seddon have been following false teachings! |
8 |
43 |
Retired. |
8 |
45 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |