Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
25 |
Failed to qualify for Field Researcher (Scholar). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
29 |
A mission goes disastrously wrong due to Gustaf Shaw's commander’s error or incompetence, but Gustaf Shaw survive. |
3 |
29 |
Cover for the commander and gain an Ally. |
3 |
29 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
29 |
Voluntarily left Star Marine |
4 |
29 |
Became a Citizen (Worker). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
37 |
Advanced training in a specialist field. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
40 |
Gustaf Shaw learn something Gustaf Shaw should not have – a corporate secret, a political scandal – which Gustaf Shaw can profit from illegally. |
6 |
40 |
Gain a criminal contact. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Became a Merchant (Free Trader). |
8 |
44 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
9 |
44 |
Became a Drifter (Barbarian). |
9 |
46 |
Suffer from a life-threatening illness. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Gustaf Shaw come into conflict with a splinter group Gustaf Shaw's own religion which maintains Gustaf Shaw's version is the wrong one. Gain 1 Rivals. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired. |
11 |
54 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |