Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
32 |
A mission goes disastrously wrong due to Gustave Middlemiss's commander’s error or incompetence, but Gustave Middlemiss survive. |
4 |
32 |
Report commander and gain an Enemy. |
4 |
32 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
4 |
32 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
5 |
32 |
Continued as Marine (Star Marine). |
5 |
36 |
Gustave Middlemiss is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Given advanced training in a specialist field |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Given advanced training in a specialist field |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |