Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Imperial trade restrictions force Guy Forrest out of business. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside Guy Forrest's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
A sudden war destroys Guy Forrest's trade routes and contacts, forcing Guy Forrest to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
35 |
Birth or Death involving a family member or close friend. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Navy (Engineer/Gunner) with previous rank. |
7 |
41 |
Victim of a crime |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Vessel participates in a notable military engagement. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
50 |
Vessel participates in a notable military engagement. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Continued as Navy (Engineer/Gunner). |
10 |
54 |
Vessel participates in a notable military engagement. |
10 |
56 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |