Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Given specialist training in vehicles. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Established a network of contacts. Gain 2 contacts. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Accepted a deal with criminal or other figure under investigation. |
9 |
50 |
Became a Merchant (Free Trader). |
9 |
51 |
Harrison Clark's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
51 |
Failed to qualify for Law Enforcement (Agent). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Became a Navy (Flight) with the new title Crewman. |
10 |
54 |
Harrison Clark is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |