Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Harry Fullmore is blamed for an accident that causes the death of several crew members. Harry Fullmore's guilt drives Harry Fullmore to excel. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
25 |
A mission goes wrong and Harry Fullmore is stranded behind enemy lines. Ejected from the service. |
4 |
25 |
Failed to qualify for Performer (Entertainer). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
26 |
Given specialist training in vehicles. |
4 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
29 |
Voluntarily left Law Enforcement |
5 |
29 |
Became a Drifter (Wanderer). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
34 |
Attacked by enemies and injured. |
6 |
34 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Gain Enemy if Harry Fullmore don't already have one. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
43 |
Harry Fullmore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Harry Fullmore have been following false teachings! |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
46 |
Lost eye or limb. Owe 5,000 for medical bills. |
11 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
49 |
Find an Alien Artifact. |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |