Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
20 |
Harry Simpson is rewarded for Harry Simpson's diligence or cunning. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
23 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Nearly killed. Fully recovered. |
4 |
27 |
Became a Citizen (Worker). |
4 |
29 |
Hard times caused by a lack of interstellar trade costs Harry Simpson Harry Simpson's job. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
30 |
Harry Simpson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
30 |
Became a Drifter (Wanderer). |
6 |
34 |
Drafted into Surveyor |
6 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
34 |
Became a Scout (Surveyor). |
7 |
36 |
Gained a contact. |
8 |
38 |
Continued as Scout (Surveyor). |
8 |
41 |
When dealing with an alien race, Harry Simpson botch an opportunity to gather extra intelligence about them. |
8 |
41 |
Psychologically damaged by Harry Simpson's time in the scouts. |
9 |
42 |
Continued as Scout (Surveyor). |
9 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
46 |
Continued as Scout (Surveyor). |
10 |
47 |
When dealing with an alien race, Harry Simpson botch an opportunity to gather extra intelligence about them. |
10 |
47 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
11 |
50 |
Continued as Scout (Surveyor). |
11 |
52 |
Perform an exemplary service for the scouts. |
11 |
54 |
Forced to muster out. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired at age 54. |