Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Haskell Toll foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Haskell Toll is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Embroiled in legal trouble. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Haskell Toll's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Haskell Toll's normal circles. Gain a Contact. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Scout (Courier). |
7 |
42 |
Spend several years jumping from world to world in Haskell Toll's scout ship. |
7 |
45 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Switched to Scout (Surveyor) with previous rank. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Continued as Scout (Surveyor). |
9 |
52 |
Haskell Toll have no idea what happened to Haskell Toll – they found Haskell Toll's ship drifting on the fringes of friendly space. |
10 |
52 |
Failed to qualify for Worker (Citizen). |
10 |
52 |
Became a Drifter (Barbarian). |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |