Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Henry Carbey do not know what happened to Henry Carbey. There is a gap in Henry Carbey's memory. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
30 |
A mission goes wrong and Henry Carbey is stranded behind enemy lines. Ejected from the service. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
32 |
Henry Carbey is rewarded for Henry Carbey's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Voluntarily left Corporate |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
35 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Encounter a Psionic institute. |
7 |
46 |
Tested for psionic powers |
7 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
47 |
Henry Carbey do not know what happened to Henry Carbey. There is a gap in Henry Carbey's memory. |
9 |
47 |
Became a Merchant (Free Trader). |
9 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
52 |
Make an unexpected connection outside Henry Carbey's normal circles. Gain a Contact. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |