Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Henry Fabble do not know what happened to Henry Fabble. There is a gap in Henry Fabble's memory. |
2 |
19 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
21 |
Spent the college years partying. |
2 |
23 |
Graduated. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Risk Henry Fabble's fortune on a possibility lucrative deal and win. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Risk Henry Fabble's fortune on a possibility lucrative deal and win. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Henry Fabble's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
36 |
Became a Scholar (Physician). |
7 |
37 |
Win a prestigious prize for Henry Fabble's work. |
7 |
40 |
Promoted to Scholar (Physician) rank 1. |
8 |
40 |
Continued as Scholar (Physician). |
8 |
42 |
Accused of a crime |
8 |
44 |
Promoted to Scholar (Physician) rank 2. |
9 |
44 |
Became a Prisoner (Fixer). |
9 |
48 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
10 |
48 |
Continued as Prisoner (Fixer). |
10 |
49 |
Disgraced. Word of Henry Fabble's criminal past reaches Henry Fabble's homeworld. |
11 |
52 |
Continued as Prisoner (Fixer). |
11 |
56 |
Disgraced. Word of Henry Fabble's criminal past reaches Henry Fabble's homeworld. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |