Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Herbert Herrera's work ends up coming home with Herbert Herrera, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Failed to qualify for Courier (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Navy (Flight) with previous rank. |
3 |
26 |
During a battle, defeat or victory depends on Herbert Herrera's actions. Herbert Herrera actions lead to an honorabe discharge. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Herbert Herrera aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
29 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
30 |
Inherit a gift from a rich relative. |
5 |
33 |
Promoted to Noble (Dilettante) rank 1. |
6 |
33 |
Continued as Noble (Dilettante). |
6 |
37 |
Herbert Herrera manipulate and charm Herbert Herrera's way through high society. Gain a Rival and an Ally. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
43 |
Herbert Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Returned to Noble (Diplomat). |
9 |
45 |
Become deeply involved in politics on Herbert Herrera's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
47 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
10 |
47 |
Voluntarily left Diplomat |
10 |
47 |
Returned to Drifter (Barbarian). |
10 |
51 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
51 |
Continued as Drifter (Barbarian). |
11 |
53 |
Attacked by enemies and injured. |
11 |
53 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
53 |
Gain Enemy if Herbert Herrera don't already have one. |
11 |
55 |
Forced to muster out. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |