Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Hermon Reynolds's job. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
36 |
Survived a risky adventure but gained nothing. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Spend time with an alien race. Gain a contact. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
48 |
Find Ancient Technology. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 3. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
52 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
10 |
52 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
56 |
War breaks out, triggering a mandatory draft. |
10 |
56 |
Fled from the draft. |
10 |
56 |
Dropped out of the merchant academy. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |