Retired Priest Herschel Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 57 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 7 (0)1117B7
Devoted, Chaste, Clubfoot
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 1
Deception 0
Diplomat 0
Drive (Mole) 1
Drive (Walker) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Language 0
Medic 3
Melee 0
Persuade 2
Profession (Hostile Environment/High-G) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Priest34
Drifter Barbarian 02
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Wanderer 01
Citizen Colonist 13
 
Name Type Affinity Enmity Power Influence Species
Rosetta Andrews Enemy 0 4 5 0 Irhadre (F/49)
Rosetta Andrews gains in power.
Waldo Kelley Ally 0 0 2 1 Irhadre (M/95)
Waldo Kelley gained power at the expense of a third party who now blames the character.
Tomas Habborlain Ally 3 0 5 5 Happrhani (M/19)
Tomas Habborlain gained power at the expense of a third party who now blames the character.
Addison Grant Ally 2 0 1 5 Kargol (F/25)
Willie Lawrence Enemy 0 4 6 1 Irhadre (M/23)
Hulda Nguyen Enemy 0 1 2 1 Sydite (F/34)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 20 A romantic relationship ends badly. Gain a Rival or Enemy.
2 22 Continued as Believer (Mainstream Believer).
2 24 Herschel Rule is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
2 26 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
3 26 Continued as Believer (Mainstream Believer).
3 29 Herschel Rule retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 30 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
4 30 Voluntarily left Mainstream Believer
4 30 Failed to qualify for Journalist (Entertainer).
4 30 Became a Drifter (Barbarian).
4 32 Attacked by enemies and injured.
4 32 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 32 Gain Enemy if Herschel Rule don't already have one.
5 34 Continued as Drifter (Barbarian).
5 35 Severely injured. Fully recovered. Owe 30,000 for medical bills.
6 35 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 39 Herschel Rule is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
7 39 Continued as Believer (Missionary/Humanitarian).
7 42 Opponents of Herschel Rule's belief system ambush Herschel Rule.
7 42 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
8 42 Failed to qualify for Merchant Marine (Merchant).
8 42 Switched to Drifter (Wanderer).
8 44 Herschel Rule do not know what happened to Herschel Rule. There is a gap in Herschel Rule's memory.
9 44 Became a Citizen (Colonist).
9 45 Advanced training in a specialist field.
9 48 Promoted to Citizen (Colonist) rank 1.
10 48 Continued as Citizen (Colonist).
10 50 Moved to a new world.
11 52 Continued as Citizen (Colonist).
11 53 Severely injured. Fully recovered. Owe 15,000 for medical bills.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 53 Retired at age 53.
12 53 Returned to Believer (Mainstream Believer).
12 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 57 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
13 57 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙