Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
26 |
Nearly killed. Fully recovered. |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
32 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
34 |
Works is especially well received and popular, making Hunter Edwards a minor celebrity |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
37 |
Join homeworld’s celebrity circles |
6 |
37 |
Gain a contact |
6 |
40 |
Promoted to Entertainer (Performer) rank 2. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
43 |
Hunter Edwards is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Hunter Edwards is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Hunter Edwards accepted an offer of inducements to betray Hunter Edwards's faith. Gain 410,000 in cash. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |