Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Iindash foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
24 |
Iindash is blamed for an accident that causes the death of several crew members. Iindash's guilt drives Iindash to excel. |
3 |
24 |
Failed to qualify for Physician (Scholar). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
27 |
Gain Enemy if Iindash don't already have one. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Drafted into Law Enforcement |
6 |
40 |
Promoted to Drifter (Barbarian) rank 3. |
7 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Established a network of contacts. Gain 1 contacts. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Rewarded for a successful mission. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Birth or Death involving a family member or close friend. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Rewarded for a successful mission. |