Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Someone more charismatic but less devout than Irvin Duffey has become Irvin Duffey's superior. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Irvin Duffey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
29 |
Became a Scholar (Scientist). |
4 |
31 |
Refuse to join a cheat in some fashion. |
5 |
33 |
Continued as Scholar (Scientist). |
5 |
35 |
Make a breakthrough in Irvin Duffey's field. |
6 |
37 |
Continued as Scholar (Scientist). |
6 |
38 |
Entangled in a bureaucratic or legal morass that distracts Irvin Duffey from Irvin Duffey's work. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Pirate (Rogue). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Became a Scout (Courier). |
8 |
47 |
Irvin Duffey's ship is damaged, and Irvin Duffey have to hitch-hike Irvin Duffey's way back across the stars to the nearest scout base. |
8 |
47 |
Gain 2 Contacts. Gain 1 Enemies. |
9 |
47 |
Failed to qualify for Broker (Merchant). |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
50 |
Find valuable salvage. |
9 |
51 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
54 |
Find valuable salvage. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |