Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Irvin Sapping's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Irvin Sapping's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
A good deal ensures Irvin Sapping is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
41 |
Failed to qualify for Pirate (Rogue). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
42 |
Contact with Government. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
46 |
Find an Alien Artifact. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
51 |
Find valuable salvage. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Failed to qualify for Scientist (Scholar). |
10 |
53 |
Submitted to the draft. |
10 |
53 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
10 |
54 |
Moved to a new world. |
10 |
57 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |