Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
James Neal's ship is damaged, and James Neal have to hitch-hike James Neal's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 1 Contacts. Gain 3 Enemies. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
24 |
Involved in a gambling ring. |
3 |
24 |
Continued as Rogue (Enforcer). |
3 |
28 |
James Neal spend months in the dangerous criminal underworld. |
3 |
28 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
28 |
Continued as Rogue (Enforcer). |
4 |
32 |
Arrested |
5 |
32 |
Became a Prisoner (Inmate). |
5 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
38 |
Disgraced. Word of James Neal's criminal past reaches James Neal's homeworld. |
7 |
40 |
Switched to Prisoner (Thug) with previous rank. |
7 |
42 |
Offended a prison gang James Neal tried to join. Gain an Enemy. |
8 |
44 |
Returned to Prisoner (Inmate). |
8 |
48 |
Attacked by another prisoner. |
8 |
48 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
9 |
48 |
Returned to Prisoner (Fixer). |
9 |
50 |
Beaten by a prison gang. |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Returned to Prisoner (Thug). |
10 |
54 |
Accused of assaulting a prison guard. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |