Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
21 |
Gain Enemy if Jean Jack don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Severely injured. Owe 5,000 for medical bills. |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
Jean Jack have no idea what happened to Jean Jack – they found Jean Jack's ship drifting on the fringes of friendly space. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
38 |
Gained a contact. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
38 |
Voluntarily left Mainstream Believer |
6 |
38 |
Failed to qualify for Field Researcher (Scholar). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Make an unexpected connection outside Jean Jack's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
49 |
Jean Jack come into conflict with a splinter group Jean Jack's own religion which maintains Jean Jack's version is the wrong one. Gain 1 Rivals. |
9 |
49 |
Switched to Drifter (Wanderer). |
9 |
51 |
Moved to a new world. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
57 |
Betrayed by a friend. One of Jean Jack's Contacts or Allies betrays Jean Jack, ending Jean Jack's career. That Contact or Ally becomes a Rival or Enemy. |