Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Jeff Anderson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
28 |
During a battle, defeat or victory depends on Jeff Anderson's actions. The ship suffers severe damage and Jeff Anderson is blamed for the disaster. Jeff Anderson is court - martialled and discharged. |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
Perform an exemplary service for the scouts. |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
Jeff Anderson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Explorer) with previous rank. |
6 |
39 |
Jeff Anderson survey an alien world. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
42 |
Jeff Anderson spend a great deal of time on the fringes of Charted Space. |
7 |
42 |
Gain a contact in an alien race. |
7 |
44 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Explorer). |
8 |
48 |
Spend several years jumping from world to world in Jeff Anderson's scout ship. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Courier (Scout). |
9 |
48 |
Continued as Scout (Explorer). |
9 |
50 |
Perform an exemplary service for the scouts. |
10 |
52 |
Continued as Scout (Explorer). |
10 |
55 |
Victim of a crime |
10 |
56 |
Promoted to Scout (Explorer) rank 2. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |