Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Jerry Kennedy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Entered University. |
2 |
22 |
Study Profession (Worker/Civil Engineering) as a hobby. |
2 |
23 |
Dropped out of university. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Jerry Kennedy went above and beyond the call of duty. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Became a Citizen (Colonist). |
6 |
36 |
Advanced training in a specialist field. |
7 |
36 |
Continued as Citizen (Colonist). |
7 |
38 |
Jerry Kennedy rise to a position of power in Jerry Kennedy's colony or corporation. |
7 |
40 |
Promoted to Citizen (Colonist) rank 1. |
8 |
40 |
Continued as Citizen (Colonist). |
8 |
44 |
Good fortune |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Citizen (Colonist). |
9 |
47 |
Jerry Kennedy's business expands, Jerry Kennedy's corporation grows, or the colony thrives. |
9 |
48 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Continued as Citizen (Colonist). |
10 |
52 |
Jerry Kennedy's business expands, Jerry Kennedy's corporation grows, or the colony thrives. |
10 |
52 |
Promoted to Citizen (Colonist) rank 3. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Jerry Kennedy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Retired. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |