Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Jess Casey faith is shaken. |
4 |
30 |
Voluntarily left Holy Warrior |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Amnesia. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Gained a contact. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Jess Casey do not know what happened to Jess Casey. There is a gap in Jess Casey's memory. |
8 |
45 |
Failed to qualify for Broker (Merchant). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
47 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
50 |
Jess Casey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
54 |
Jess Casey refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jess Casey's faith. |
10 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |