Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Spend several years jumping from world to world in Joe Walsh's scout ship. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Spend several years jumping from world to world in Joe Walsh's scout ship. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Joe Walsh's ship is damaged, and Joe Walsh have to hitch-hike Joe Walsh's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 6 Contacts. Gain 2 Enemies. |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
39 |
Find valuable salvage. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Gain Enemy if Joe Walsh don't already have one. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
46 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
51 |
Suffer from a life-threatening illness. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Joe Walsh come into conflict with a splinter group Joe Walsh's own religion which maintains Joe Walsh's version is the wrong one. Gain 2 Rivals. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |