Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Moved to a new world. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
28 |
Julian Morgan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
30 |
Julian Morgan is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
32 |
Voluntarily left Mainstream Believer |
4 |
32 |
Failed to qualify for Artist (Entertainer). |
4 |
32 |
Became a Drifter (Scavenger). |
4 |
35 |
Betrayed by a friend. One of Julian Morgan's Contacts or Allies betrays Julian Morgan, ending Julian Morgan's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
35 |
Returned to Believer (Mainstream Believer). |
5 |
37 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Continued as Believer (Mainstream Believer). |
6 |
43 |
Julian Morgan refuse to secretly provide religious rites for a dying leader or noble, because they do not share Julian Morgan's faith. |
7 |
43 |
Continued as Believer (Mainstream Believer). |
7 |
46 |
A notable academic consults with Julian Morgan about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
47 |
Forced to muster out. |
8 |
47 |
Became a Scout (Explorer). |
8 |
50 |
Perform an exemplary service for the scouts. |
9 |
51 |
Continued as Scout (Explorer). |
9 |
54 |
Julian Morgan have no idea what happened to Julian Morgan – they found Julian Morgan's ship drifting on the fringes of friendly space. |