Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
29 |
Gain Enemy if Julio Herrera don't already have one. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Established a network of contacts. Gain 3 contacts. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Given specialist training in vehicles. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Befriended by a senior agent. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Julio Herrera's work ends up coming home with Julio Herrera, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
49 |
Encounter a Psionic institute. |
9 |
49 |
Tested for psionic powers |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
52 |
Julio Herrera do not know what happened to Julio Herrera. There is a gap in Julio Herrera's memory. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Julio Herrera is sent to a new community or parish to preach The Word among the poor. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |