Retired Fighter Ka-watsa-Pe-wa  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Bwap 57 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 11 (1) 6 (0)5 (-1)1118B6
Unreceptive
 
Skills
Advocate 1
Art (Presentation) 0
Astrogation 1
Athletics (Strength) 1
Awareness 0
Broker 2
Carouse 1
Drive (Hovercraft) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 0
Persuade 0
Science (Life Sciences/Psionicology) 0
Stealth 0
Steward 1
Streetwise 1
Tactics 0
Telekinesis 0
Telepathy 0
Teleportation 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Drifter Wanderer 01
Drifter Scavenger 01
Merchant Broker 25
Believer Holy Warrior Fighter11
Psion Wild Talent 01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Uegzkazrraek Ally 3 0 4 3 Vargr, Imperium (M/30)
Uegzkazrraek gains in power and influence.
Steve Willis Ally 1 0 1 1 Swanfeh (M/51)
Martha Pearson Contact 4 0 1 1 Kargol (M/68)
Relationship becomes more moderate. Ally becomes a contact.
Sakbawese Faar Rival 1 2 2 0 Bwap (F/57)
Sakbawese Faar is out of contact doing something interesting but not suspicious.
E-babebkeb A-woke Contact 2 1 0 1 Bwap (M/32)
Ea Wabwa-s Ally 5 0 1 3 Bwap (M/29)
Ea Wabwa-s gains in power and influence.
Esowe-Pa-wapob Contact 2 1 6 2 Bwap (F/21)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 Made lifelong friends. Gain 3 Allies.
1 22 Graduated. Gain an rival who is upset that Ka-watsa-Pe-wa left the community.
2 22 Failed to qualify for Field Researcher (Scholar).
2 22 Submitted to the draft.
2 22 Became a Marine (Star Marine) with the new title Marine.
2 23 Lightly injured, no permanent damage. Fully recovered.
3 23 Became a Drifter (Wanderer).
3 24 Betrayed by a friend. One of Ka-watsa-Pe-wa's Contacts or Allies betrays Ka-watsa-Pe-wa, ending Ka-watsa-Pe-wa's career. That Contact or Ally becomes a Rival or Enemy.
4 24 Failed to qualify for Artist (Entertainer).
4 24 Switched to Drifter (Scavenger).
4 28 Ka-watsa-Pe-wa do not know what happened to Ka-watsa-Pe-wa. There is a gap in Ka-watsa-Pe-wa's memory.
5 28 Became a Merchant (Broker).
5 32 Make an unexpected connection outside Ka-watsa-Pe-wa's normal circles. Gain a Contact.
6 32 Continued as Merchant (Broker).
6 34 A good deal ensures Ka-watsa-Pe-wa is living the high life for a few years.
6 36 Promoted to Merchant (Broker) rank 1.
7 36 Continued as Merchant (Broker).
7 40 Good fortune
8 40 Continued as Merchant (Broker).
8 42 Befriend a useful ally in one sphere. Gain an Ally.
8 44 Promoted to Merchant (Broker) rank 2.
9 44 Aging Crisis. Owe 20,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Merchant (Broker).
9 47 Given advanced training in a specialist field
9 48 Forced to muster out.
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Became a Believer (Holy Warrior) with the new title Hopeful.
10 49 Ka-watsa-Pe-wa is sent to a new community or parish to preach The Word among the poor.
10 52 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Voluntarily left Holy Warrior
11 52 Became a Psion (Wild Talent).
11 56 Gain a contact outside of normal circles.
12 56 Aging Crisis. Owe 10,000 for medical bills.
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