Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
30 |
Kurt Macks is chosen to represent Kurt Macks's faith in a vid show or other highly public forum. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Kurt Macks accepted an offer of inducements to betray Kurt Macks's faith. Gain 170,000 in cash. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Became a Merchant (Broker). |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
A good deal ensures Kurt Macks is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Broker) rank 1. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Broker) rank 2. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
52 |
Make an unexpected connection outside Kurt Macks's normal circles. Gain a Contact. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |