Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Kurt Wilson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Entered University. |
2 |
23 |
A prank goes horribly wrong. Gain an Enemy |
2 |
25 |
Graduated. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Kurt Wilson do not know what happened to Kurt Wilson. There is a gap in Kurt Wilson's memory. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
37 |
Continued as Drifter (Wanderer). |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Attacked by enemies that Kurt Wilson easily defeat. |
7 |
45 |
Gain Enemy if Kurt Wilson don't already have one. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Scholar (Scientist). |
8 |
47 |
Refuse to join a cheat in some fashion. |
9 |
49 |
Continued as Scholar (Scientist). |
9 |
52 |
Refused to perform research that goes against Kurt Wilson's conscience. |
10 |
53 |
Attempted to change assignments. |
10 |
53 |
Switched to Scholar (Physician) with previous rank. |
10 |
55 |
Assigned to work on a secret project for a patron or organisation. |
10 |
57 |
Promoted to Scholar (Physician) rank 1. |