Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Citizen (Worker). |
2 |
30 |
Lamar Keiler's business expands, Lamar Keiler's corporation grows, or the colony thrives. |
3 |
31 |
Voluntarily left Worker |
3 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
32 |
Embroiled in legal trouble. |
4 |
35 |
Continued as Merchant (Merchant Marine). |
4 |
36 |
A good deal ensures Lamar Keiler is living the high life for a few years. |
4 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
39 |
Continued as Merchant (Merchant Marine). |
5 |
40 |
Make an unexpected connection outside Lamar Keiler's normal circles. Gain a Contact. |
5 |
43 |
Forced to muster out. |
6 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
46 |
Lamar Keiler is caught in the periphery of a scandal. |
6 |
46 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
7 |
47 |
Continued as Believer (Missionary/Humanitarian). |
7 |
50 |
Moved to a new world. |
8 |
51 |
Voluntarily left Missionary/Humanitarian |
8 |
51 |
Switched to Merchant (Free Trader). |
8 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
55 |
Promoted to Merchant (Free Trader) rank 1. |