Retired Detective Lemuel Simmmons  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 57 M 2 (-2) 1 (-2) 1 (-2) 11 (1) 2 (-2) 7 (0)211B27
Conventional
 
Skills
Advocate 1
Broker 1
Drive (Wheel) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 2
Mechanic 1
Recon 2
Seafarer 0
Streetwise 3
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective33
Scout Courier 02
Drifter Wanderer 02
Merchant Broker 14
 
Name Type Affinity Enmity Power Influence Species
Juliette Chambers Enemy 0 2 4 0 Yilean (F/41)
Cassandra McLean Enemy 0 2 5 2 Swanfeh (F/64)
Cynthia Phillips Enemy 0 2 0 5 Swanfeh (F/41)
Cynthia Phillips is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Lemuel Simmmons went above and beyond the call of duty.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Go undercover to investigate an enemy.
2 23 A police detective or rival criminal forces Lemuel Simmmons to flee and vows to hunt Lemuel Simmmons down. Gain an Enemy.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 28 Lemuel Simmmons went above and beyond the call of duty.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Voluntarily left Law Enforcement
4 30 Became a Scout (Courier).
4 31 Lemuel Simmmons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lemuel Simmmons fail to help. Gain an Enemy.
4 31 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 34 Continued as Scout (Courier).
5 35 Lemuel Simmmons have no idea what happened to Lemuel Simmmons – they found Lemuel Simmmons's ship drifting on the fringes of friendly space.
6 35 Became a Drifter (Wanderer).
6 39 Betrayed by a friend. One of Lemuel Simmmons's Contacts or Allies betrays Lemuel Simmmons, ending Lemuel Simmmons's career. That Contact or Ally becomes a Rival or Enemy.
7 39 Became a Merchant (Broker).
7 42 A series of bad deals and decisions force Lemuel Simmmons into bankruptcy. Lemuel Simmmons salvages what Lemuel Simmmons can.
8 42 Returned to Drifter (Wanderer).
8 45 Lemuel Simmmons do not know what happened to Lemuel Simmmons. There is a gap in Lemuel Simmmons's memory.
9 45 Returned to Merchant (Broker).
9 49 Promoted to Merchant (Broker) rank 1.
10 49 Continued as Merchant (Broker).
10 51 Gained a contact.
11 53 Continued as Merchant (Broker).
11 57 Injured. Fully recovered. Owe 1,250 for medical bills.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired at age 57.
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