Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Lennie Ford have no idea what happened to Lennie Ford – they found Lennie Ford's ship drifting on the fringes of friendly space. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Attacked by enemies that Lennie Ford easily defeat. |
2 |
21 |
Gain Enemy if Lennie Ford don't already have one. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Drafted into Law Enforcement |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
41 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
43 |
Spend time with an alien race. Gain a contact. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Failed to qualify for Performer (Entertainer). |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
48 |
Lennie Ford do not know what happened to Lennie Ford. There is a gap in Lennie Ford's memory. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Lennie Ford come into conflict with a splinter group Lennie Ford's own religion which maintains Lennie Ford's version is the wrong one. Gain 1 Rivals. |
11 |
52 |
Returned to Drifter (Barbarian). |
11 |
54 |
Nearly killed. Owe 30,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |