Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Merchant (Broker). |
3 |
25 |
Voluntarily left Broker |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Given advanced training in a specialist field |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Lige Fletcher is living the high life for a few years. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A good deal ensures Lige Fletcher is living the high life for a few years. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Imperial trade restrictions force Lige Fletcher out of business. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Moved to a new world. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Moved to a new world. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |