Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
19 |
Became a Scholar (Physician). |
2 |
20 |
A new romantic starts. Gain an Ally. |
3 |
23 |
Voluntarily left Physician |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
27 |
Linwood Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Linwood Campbell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Linwood Campbell come into conflict with a splinter group Linwood Campbell's own religion which maintains Linwood Campbell's version is the wrong one. Gain 1 Rivals. |
7 |
38 |
Returned to Drifter (Barbarian). |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Betrayed by a friend. One of Linwood Campbell's Contacts or Allies betrays Linwood Campbell, ending Linwood Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Returned to Believer (Missionary/Humanitarian). |
9 |
49 |
Linwood Campbell have been following false teachings! |
10 |
49 |
Switched to Drifter (Wanderer). |
10 |
53 |
Drafted into Merchant Marine |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Returned to Merchant (Merchant Marine). |
11 |
55 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |