Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Psychologically damaged by Lon Wright's time in the scouts. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
A revolution, attack or other unusual event throws Lon Wright's life into chaos, forcing Lon Wright to leave the planet. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Lon Wright run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
Trapped behind enemy lines. |
5 |
32 |
Continued as Marine (Ground Assault). |
5 |
34 |
Lon Wright is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
35 |
Find valuable salvage. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Opponents of Lon Wright's belief system ambush Lon Wright. |
8 |
46 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
9 |
46 |
Returned to Drifter (Barbarian). |
9 |
47 |
Find valuable salvage. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |