Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Involved in a feud with a rival criminal organization. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
A mission goes wrong; Louie Elliott and several others are captured and mistreated by the enemy. Gain Louie Elliott's jailer as an Enemy. |
5 |
30 |
Became a Scout (Courier). |
5 |
34 |
Perform an exemplary service for the scouts. |
5 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
34 |
Continued as Scout (Courier). |
6 |
36 |
Spend several years jumping from world to world in Louie Elliott's scout ship. |
7 |
38 |
Continued as Scout (Courier). |
7 |
42 |
Perform an exemplary service for the scouts. |
8 |
42 |
Continued as Scout (Courier). |
8 |
44 |
Psychologically damaged by Louie Elliott's time in the scouts. |
9 |
44 |
Became a Drifter (Scavenger). |
9 |
45 |
Find valuable salvage. |
10 |
48 |
Voluntarily left Scavenger |
10 |
48 |
Failed to qualify for Worker (Citizen). |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Louie Elliott have been following false teachings! |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |