Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
When dealing with an alien race, Major Brown botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Major Brown's scout ship is one of the first on the scene to rescue the survivors of a disaster but Major Brown fail to help. Gain an Enemy. |
2 |
24 |
Major Brown have no idea what happened to Major Brown – they found Major Brown's ship drifting on the fringes of friendly space. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Perform an exemplary service for the scouts. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Spend several years jumping from world to world in Major Brown's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Broker). |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Embroiled in legal trouble. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Broker) rank 2. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
51 |
Given advanced training in a specialist field |
9 |
54 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |