Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Marc Williams's business or ship thrives. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Gained a contact. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Marc Williams's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
44 |
Became a Army (Cavalry) with the new title Private. |
8 |
46 |
Thrown into a brutal ground war |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
48 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
9 |
48 |
Continued as Army (Cavalry). |
9 |
51 |
Assigned to a planet with a hostile or wild environment. |
9 |
52 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Army (Cavalry). |
10 |
53 |
Surrounded and outnumbered by the enemy, Marc Williams hold out until relief arrives. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |