Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Attempted a risky adventure and was sent to prison. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Became a Prisoner (Inmate). |
3 |
27 |
Special Duty. |
3 |
27 |
Promoted to Prisoner (Inmate) rank 1. |
3 |
27 |
Paroled from prison. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
29 |
Psychologically damaged by Matt Beck's time in the scouts. |
5 |
29 |
Became a Entertainer (Performer). |
5 |
31 |
Moved to a new world. |
5 |
33 |
Promoted to Entertainer (Performer) rank 1. |
6 |
33 |
Continued as Entertainer (Performer). |
6 |
36 |
Expose or are involved in a scandal of some sort. |
7 |
36 |
Returned to Drifter (Scavenger). |
7 |
37 |
Encounter a Psionic institute. |
7 |
37 |
Tested for psionic powers |
7 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
40 |
Became a Psion (Adept). |
8 |
44 |
Gained a contact. |
9 |
44 |
Continued as Psion (Adept). |
9 |
46 |
Psionic abilities make Matt Beck uncomfortable to be around. One contact or ally becomes a rival. |
9 |
48 |
Forced to continue current assignment. |
9 |
48 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
10 |
48 |
Continued as Psion (Adept). |
10 |
50 |
Advanced training in a specialist field. |
10 |
52 |
Promoted to Psion (Adept) rank 2. |
11 |
52 |
Continued as Psion (Adept). |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |