Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Risk Maurice Larson's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
32 |
Arrested and charged. |
4 |
32 |
Failed to defend self. Gain an Enemy and go to prison. |
4 |
32 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
32 |
Became a Prisoner (Thug). |
5 |
34 |
Offended a prison gang Maurice Larson tried to join. Gain an Enemy. |
6 |
36 |
Continued as Prisoner (Thug). |
6 |
38 |
Joined a prison gang |
7 |
40 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
41 |
Beaten by a prison gang. |
7 |
41 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
8 |
44 |
Returned to Prisoner (Thug). |
8 |
46 |
Maurice Larson gain a new Rival among the inmates or guards. |
9 |
48 |
Continued as Prisoner (Thug). |
9 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Returned to Prisoner (Fixer). |
10 |
55 |
A riot engulfs the prison. |
10 |
55 |
Loot the guards/other prisoners. |
10 |
56 |
Promoted to Prisoner (Fixer) rank 1. |
10 |
56 |
Paroled from prison. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |