Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Unit is slaughtered in a disastrous battle, for which Maxwell Watts blame Maxwell Watts's commander. Gain commander as Enemy. |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Failed to qualify for Star Marine (Marine). |
4 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Entered Merchant Academy with the Business curriculum. |
6 |
42 |
A prank goes horribly wrong. Gain an Enemy |
6 |
42 |
Dropped out of the merchant academy. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
45 |
Became a Entertainer (Performer). |
8 |
46 |
Refused to criticise a questionable political leader on Maxwell Watts's homeworld. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
51 |
Win a prestigious prize. |
9 |
53 |
Promoted to Entertainer (Performer) rank 1. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Voluntarily left Performer |
10 |
53 |
Retired. |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |