Retired Initiate Melville McLusky  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 57 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 8 (0)111638
Sheepish, Bold
 
Skills
Animals 0
Astrogation 0
Athletics 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Engineer 0
Gun Combat (Energy) 1
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Survival 1
Tactics (Naval) 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Army Army Support Private01
Drifter Barbarian 02
Believer Mainstream Believer Initiate11
Drifter Scavenger 11
Citizen Colonist 01
Drifter Wanderer 03
Believer Holy Warrior Hopeful01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Wakab E-etwa Enemy 0 2 0 1 Bwap (M/34)
Julio Coleman Enemy 0 3 4 0 Sydite (M/76)
Julio Coleman is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 20 Melville McLusky have no idea what happened to Melville McLusky – they found Melville McLusky's ship drifting on the fringes of friendly space.
2 20 Became a Army (Army Support) with the new title Private.
2 21 Scarred. Fully recovered. Owe 2,500 for medical bills.
3 21 Failed to qualify for Intelligence (Agent).
3 21 Became a Drifter (Barbarian).
3 23 Attempted a risky adventure and was wildly successful.
4 25 Continued as Drifter (Barbarian).
4 26 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 26 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 30 A notable academic consults with Melville McLusky about a publication or documentary he is working on. Gain a Contact in academia.
5 30 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
6 30 Voluntarily left Mainstream Believer
6 30 Failed to qualify for Merchant Academy.
6 30 Switched to Drifter (Scavenger).
6 31 Offered job by a patron. Now owe him a favor.
6 34 Promoted to Drifter (Scavenger) rank 1.
7 34 Became a Citizen (Colonist).
7 37 Life ruined by a criminal gang. Gain the gang as an Enemy
8 37 Switched to Drifter (Wanderer).
8 40 Attacked by enemies and injured.
8 40 Severely injured. Fully recovered. Owe 2,500 for medical bills.
8 40 Gain Enemy if Melville McLusky don't already have one.
9 41 Continued as Drifter (Wanderer).
9 45 Injured. Fully recovered. Owe 5,000 for medical bills.
10 45 Entered Merchant Academy with the Shipboard curriculum.
10 48 Study Tactics (Naval) as a hobby.
10 49 Dropped out of the merchant academy.
11 49 Aging Crisis. Owe 30,000 for medical bills.
11 49 Retired at age 49.
11 49 Continued as Drifter (Wanderer).
11 53 Lightly injured, no permanent damage. Fully recovered.
12 53 Aging Crisis. Owe 20,000 for medical bills.
12 53 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 55 Melville McLusky aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 55 Aging Crisis. Owe 30,000 for medical bills.
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