Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A good deal ensures Melvin Cause is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Betrayed by a friend. One of Melvin Cause's Contacts or Allies betrays Melvin Cause, ending Melvin Cause's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
35 |
One of Melvin Cause's pieces of art is stolen, and the investigation brings Melvin Cause into the criminal underworld. |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
42 |
Promoted to Entertainer (Artist) rank 2. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
45 |
Gain a patron in the arts. Gain an Ally |
7 |
46 |
Promoted to Entertainer (Artist) rank 3. |
8 |
46 |
Continued as Entertainer (Artist). |
8 |
48 |
Join homeworld’s celebrity circles |
8 |
48 |
Gain a contact |
8 |
50 |
Promoted to Entertainer (Artist) rank 4. |
9 |
50 |
Continued as Entertainer (Artist). |
9 |
52 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
9 |
54 |
Promoted to Entertainer (Artist) rank 5 with the new title Famous Artist. |