Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Merritt Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Failed to qualify for Cavalry (Army). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
35 |
During a battle, defeat or victory depends on Merritt Dickman's actions. The ship suffers severe damage and Merritt Dickman is blamed for the disaster. Merritt Dickman is court - martialled and discharged. |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Merritt Dickman's Contacts or Allies betrays Merritt Dickman, ending Merritt Dickman's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
41 |
Merritt Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
A notable academic consults with Merritt Dickman about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Merritt Dickman refused an offer of inducements to betray Merritt Dickman's faith. Gain 1 enemies. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Merritt Dickman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Merritt Dickman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |