Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
Embroiled in legal trouble. |
3 |
30 |
Continued as Merchant (Merchant Marine). |
3 |
34 |
Given advanced training in a specialist field |
4 |
34 |
Continued as Merchant (Merchant Marine). |
4 |
37 |
Make an unexpected connection outside Meyer Hudson's normal circles. Gain a Contact. |
4 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
38 |
Continued as Merchant (Merchant Marine). |
5 |
40 |
Embroiled in legal trouble. |
5 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
42 |
Continued as Merchant (Merchant Marine). |
6 |
45 |
Make an unexpected connection outside Meyer Hudson's normal circles. Gain a Contact. |
6 |
46 |
Forced to muster out. |
7 |
46 |
Failed to qualify for Performer (Entertainer). |
7 |
46 |
Became a Drifter (Wanderer). |
7 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
50 |
Continued as Drifter (Wanderer). |
8 |
51 |
Meyer Hudson do not know what happened to Meyer Hudson. There is a gap in Meyer Hudson's memory. |
9 |
51 |
Failed to qualify for Courier (Scout). |
9 |
51 |
Switched to Drifter (Barbarian). |
9 |
53 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Became a Scout (Explorer). |
10 |
57 |
Serve as the courier for an important message from the Imperium. |
10 |
57 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |