Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Make a breakthrough in Morton Hopkins's field. |
2 |
22 |
Voluntarily left Physician |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Morton Hopkins don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
A good deal ensures Morton Hopkins is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Embroiled in legal trouble. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Morton Hopkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
47 |
Returned to Scholar (Physician). |
9 |
51 |
Assigned to work on a secret project for a patron or organisation. |
9 |
51 |
Promoted to Scholar (Physician) rank 1. |
10 |
51 |
Continued as Scholar (Physician). |
10 |
53 |
A disaster or war strikes. |
10 |
53 |
Lost eye or limb. Fully recovered. |
10 |
53 |
The planetary government interferes with Morton Hopkins's research for political or religious reasons. Morton Hopkins continue working secretely. |