Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Nat Adams's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Spend several years jumping from world to world in Nat Adams's scout ship. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Nat Adams have no idea what happened to Nat Adams – they found Nat Adams's ship drifting on the fringes of friendly space. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Nat Adams do not know what happened to Nat Adams. There is a gap in Nat Adams's memory. |
5 |
32 |
Failed to qualify for Courier (Scout). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
33 |
Find Ancient Technology. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Nat Adams aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
42 |
Nat Adams run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Returned to Believer (Holy Warrior). |
9 |
43 |
Opponents of Nat Adams's belief system ambush Nat Adams. |
9 |
43 |
Severely injured. Owe 10,000 for medical bills. |
10 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Victim of a crime. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |