Nat Grant  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 57 M 2 (-2) 3 (-1) 7 (0) 3 (-1) 8 (0) 7 (0)237387
Formal, Picky
 
Skills
Admin 1
Animals 0
Athletics 0
Broker 1
Carouse 1
Drive 0
Electronics 0
Engineer (Power) 1
Flyer (Ornithopter) 1
Mechanic 3
Persuade 2
Pilot (Capital Ships) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 14
Navy Line/Crew Able Spacehand14
Drifter Barbarian 01
Citizen Colonist 11
 
Name Type Affinity Enmity Power Influence Species
Sampson Hale Ally 3 0 1 1 Zaris (M/73)
Ocie Bain Ally 3 0 0 0 Ronnin (M/65)
Sol Jemmy Rival 0 3 0 4 Ronnin (M/17)
Sol Jemmy was ruined by misfortune caused by the character.
Catharine McGhee Enemy 0 2 2 0 Darmine (F/18)
Everett Clark Rival 1 3 0 1 Suerrat (M/32)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Gained a contact.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Merchant (Free Trader).
3 29 Befriend a useful ally in one sphere. Gain an Ally.
4 30 Continued as Merchant (Free Trader).
4 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 34 Forced to muster out.
5 34 Failed to qualify for Cavalry (Army).
5 34 Submitted to the draft.
5 34 Became a Navy (Line/Crew) with the new title Crewman.
5 38 Nat Grant foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 38 Attempt at commissioned failed.
6 38 Continued as Navy (Line/Crew).
6 41 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 42 Continued as Navy (Line/Crew).
7 45 Abuse Nat Grant's position for profit.
7 46 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
8 46 Continued as Navy (Line/Crew).
8 49 Nat Grant is blamed for an accident that causes the death of several crew members. Nat Grant's guilt drives Nat Grant to excel.
9 49 Failed to qualify for Field Researcher (Scholar).
9 49 Became a Drifter (Barbarian).
9 50 Nat Grant run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 50 Became a Citizen (Colonist).
10 51 Nat Grant's business expands, Nat Grant's corporation grows, or the colony thrives.
10 54 Promoted to Citizen (Colonist) rank 1.
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