Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Scarred. Owe 2,500 for medical bills. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
21 |
Commanding officer takes an interest in Nat Williamson's career. |
2 |
23 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Infantry). |
3 |
24 |
Surrounded and outnumbered by the enemy, Nat Williamson hold out until relief arrives. |
3 |
27 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
4 |
27 |
Continued as Army (Infantry). |
4 |
29 |
Assigned to a planet with a hostile or wild environment. |
4 |
31 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
5 |
31 |
Continued as Army (Infantry). |
5 |
32 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
6 |
32 |
Became a Merchant (Broker). |
6 |
35 |
Make an unexpected connection outside Nat Williamson's normal circles. Gain a Contact. |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
40 |
Promoted to Merchant (Broker) rank 2. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
43 |
A sudden war destroys Nat Williamson's trade routes and contacts, forcing Nat Williamson to flee that region of space. |
8 |
43 |
Gain rebels as Enemy |
9 |
43 |
Became a Drifter (Scavenger). |
9 |
46 |
Nat Williamson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
48 |
Victim of a crime |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
51 |
Gained a contact. |