Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in a gambling ring. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
A police detective or rival criminal forces Nathan Morgan to flee and vows to hunt Nathan Morgan down. Gain an Enemy. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Established a network of contacts. Gain 3 contacts. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
37 |
An investigation takes on a dangerous turn. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Became a Drifter (Wanderer). |
7 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Survived a risky adventure but gained nothing. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
53 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |